Telos

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Telos is what the failed "Helltank" entry at the 2011 7DRL challenge was supposed to be. You need to defeat an army using a single massive tank. The game mostly exists as a test project for a C++11 roguelike code base, and is very unambitious in scope. It is notable for having a multi-tile creature as the player character and having hex grid gameplay.
 
Telos is what the failed "Helltank" entry at the 2011 7DRL challenge was supposed to be. You need to defeat an army using a single massive tank. The game mostly exists as a test project for a C++11 roguelike code base, and is very unambitious in scope. It is notable for having a multi-tile creature as the player character and having hex grid gameplay.
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[[Category:Open source]]

Latest revision as of 18:27, 16 November 2013

Telos
Beta Project
Developer Risto Saarelma
Theme Futuristic
Influences
Released 2012-03-27
Updated
Licensing GPL
P. Language C++
Platforms Windows, Linux
Interface Tiles, Keyboard
Game Length 5 minutes
Official site of Telos


Telos is what the failed "Helltank" entry at the 2011 7DRL challenge was supposed to be. You need to defeat an army using a single massive tank. The game mostly exists as a test project for a C++11 roguelike code base, and is very unambitious in scope. It is notable for having a multi-tile creature as the player character and having hex grid gameplay.

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