Talk:Icons in Roguelikes

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While the essence of this article is useful, there are some problems, esp. concerning an ongoing confusion between the different words "icon" and "symbol". It culminates in this part:

"It doesn't matter how the weapon really looks like or is used like -- it increases your attack power, damage, anything -- it's a symbol, an icon."

"It" in this quote refers to names which are considered to be "icons" or "symbols" by the author. At least from a semiotic point of view this is very difficult to say. I suggest to read some introductory texts about semiotics in general and Peirce's theories on icons, symbols and indexes in special. Then re-write this text, to make it more clear. --Mario Donick 09:26, 15 May 2009 (CEST)

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