Talk:Dungeon builder written in Python
From RogueBasin
(Difference between revisions)
(sample outputs) |
(→image of the result?) |
||
| Line 6: | Line 6: | ||
:: So could you post an example output? :P -- Zetty, 5 May, 2009 | :: So could you post an example output? :P -- Zetty, 5 May, 2009 | ||
::: Random page button brought mere here and I thought 'why not' so here they are. <b><i>[[User:Ancient|–Michal Bielinski]]<sup>[[User_talk:Ancient|Talk]]</sup></i></b> 14:16, 20 October 2010 (UTC) | ::: Random page button brought mere here and I thought 'why not' so here they are. <b><i>[[User:Ancient|–Michal Bielinski]]<sup>[[User_talk:Ancient|Talk]]</sup></i></b> 14:16, 20 October 2010 (UTC) | ||
| + | |||
| + | |||
| + | If you change line 13 from | ||
| + | :self.mapArr=ones((ysize,xsize)) | ||
| + | to | ||
| + | :self.mapArr=[[ 1 for y in range(ysize)] for x in range(xsize)] | ||
| + | you remove the need for numpy. | ||
Latest revision as of 20:28, 4 October 2011
[edit] image of the result?
Could someone post an example of a random dungeon created with this algorithm? Currently haven't got a working python enviroment (yet, lol) so i can't test the implementation myself, eh... Solarnus 08:45, 16 January 2008 (CET)
- Nevermind, finally got the chance to test it and check the results by myself.. Solarnus 20:58, 23 January 2008 (CET)
- So could you post an example output? :P -- Zetty, 5 May, 2009
- Random page button brought mere here and I thought 'why not' so here they are. –Michal BielinskiTalk 14:16, 20 October 2010 (UTC)
- So could you post an example output? :P -- Zetty, 5 May, 2009
If you change line 13 from
- self.mapArr=ones((ysize,xsize))
to
- self.mapArr=[[ 1 for y in range(ysize)] for x in range(xsize)]
you remove the need for numpy.