Talk:Digital field of view

From RogueBasin
Revision as of 21:24, 3 January 2012 by Mikon (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

I've removed

  • DoomRL (as it focuses on ranged combat, it really needs digital lines to represent the aiming direction)

from section "What games use it?", because, regrettably, DoomRL does not use DFOV, at least not for FOV (perhaps for firing, though --- if so, please reword this and insert back). Source:

Personal tools