ShockFrost

From RogueBasin
(Difference between revisions)
Jump to: navigation, search
(impartial. and is SF really a developer?)
(Absolutely contentless article - please delete.)
Line 3: Line 3:
 
ShockFrost had what many considered creative and interesting ideas. These ideas did not find their way into a game by ShockFrost because the [[scope]] of the game was too much for one developer to implement.  
 
ShockFrost had what many considered creative and interesting ideas. These ideas did not find their way into a game by ShockFrost because the [[scope]] of the game was too much for one developer to implement.  
  
==Quotes about==
+
Please delete entry.
:ShockFrost had interesting ideas. His problem was that he was overly ambitious. Unlike the other two "legends" on this list, he could really have been a roguelike developer, if only he had been willing to scale back his ideas to something achieveable. And doubtless some of his ideas will find their way into the games of others. --[[User:Rdanhenry]]
+
 
+
 
+
[[Category:Developers]]
+

Revision as of 22:15, 19 September 2005

ShockFrost is the username of an individual who posted on rgrd from ?? to ??.

ShockFrost had what many considered creative and interesting ideas. These ideas did not find their way into a game by ShockFrost because the scope of the game was too much for one developer to implement.

Please delete entry.

Personal tools