Shadow of the Wyrm

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|influences = ADOM, Omega
 
|influences = ADOM, Omega
 
|released = August 31, 2015 (v0.3.9)
 
|released = August 31, 2015 (v0.3.9)
|updated = January 26, 2016 (v0.4.7 - patched)
+
|updated = January 24, 2016 (v0.4.7 - patched)
 
|licensing = [[MIT]]
 
|licensing = [[MIT]]
 
|language = [[Cpp]], [[Lua]]
 
|language = [[Cpp]], [[Lua]]

Revision as of 16:01, 24 January 2016

Shadow of the Wyrm
Alpha Project
Developer Julian Day (jcd748)
Theme Fantasy
Influences ADOM, Omega
Released August 31, 2015 (v0.3.9)
Updated January 24, 2016 (v0.4.7 - patched)
Licensing MIT
P. Language Cpp, Lua
Platforms Windows
Interface Curses, Keyboard
Game Length Long
Official site of Shadow of the Wyrm


Description

Shadow of the Wyrm is an open-world fantasy roguelike in the style of ADOM and Omega. It was formerly known as Savage Lands.

Features

  • Large world with random and set areas
  • Quests from the starting island to the ends of the world
  • A wide variety of races, classes, and optional conducts to suit various playstyles
  • Nine deities, each with their own likes and dislikes
  • A huge number of monsters, artifacts, items, and spells
  • Full lower ASCII with over a dozen beautiful colours!

Screenshots

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T09mjLC.png

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