Roguestar

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Roguestar is an open source, science fiction themed roguelike game written in Haskell using OpenGL.  Roguestar is not yet a winnable game.
 
Roguestar is an open source, science fiction themed roguelike game written in Haskell using OpenGL.  Roguestar is not yet a winnable game.
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[[Category:Open source]]

Latest revision as of 19:41, 16 November 2013


Roguestar
Beta Project
Developer Christopher Lane Hinson
Theme Sci-Fi
Influences Nethack, Slash'Em, Starflight (Electronic Arts)
Released May 9, 2008
Updated July 11, 2010 (0.4.0.2)
Licensing AGPL3
P. Language Haskell
Platforms Linux, Windows, MacOS X
Interface 3D Graphics
Game Length 22 planets
Official site of Roguestar


Roguestar is an open source, science fiction themed roguelike game written in Haskell using OpenGL. Roguestar is not yet a winnable game.

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