Roguestar

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|theme = Sci-Fi
 
|theme = Sci-Fi
 
|released = May 9, 2008
 
|released = May 9, 2008
|updated = July 11, 2010
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|updated = July 11, 2010 (0.4.0.2)
 
|language = [[Haskell]]
 
|language = [[Haskell]]
 
|platforms = Linux, Windows, MacOS X
 
|platforms = Linux, Windows, MacOS X

Revision as of 22:16, 28 July 2010


Roguestar
Beta Project
Developer Christopher Lane Hinson
Theme Sci-Fi
Influences Nethack, Slash'Em, Starflight (Electronic Arts)
Released May 9, 2008
Updated July 11, 2010 (0.4.0.2)
Licensing AGPL3
P. Language Haskell
Platforms Linux, Windows, MacOS X
Interface 3D Graphics
Game Length 22 planets
Official site of Roguestar


Roguestar is an open source, science fiction themed roguelike game written in Haskell using OpenGL. Roguestar is not yet a winnable game.

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