|Influences||ADOM, ToME, TCG's|
|Released||2016 Apr 01|
|Updated||2017 Jan 17 (Alpha V0.6.5)|
|P. Language||Unity, C#|
|Interface||2d Art, Mouse, Keyboard|
|Game Length||60 minutes (Current prelude version)|
|Official site of Rogue Empire|
Rogue Empire is an upcoming roguelike indie game. The objective is to offer a high quality roguelike with hours of replayability! Rogue Empire will spawn a huge world, a growing number of races and classes to play, lots of secretes and a set of interesting new mechanics to try to bring fresh air to the genre.
Some of the distinct features you can expect from Rogue Empire:
+ A beautifully illustrated epic story involving an unbalanced world engaged by a mysterious shadowy force!
+ An innovative talent system that borrows concepts of TCG's (Trading Card Games)!
+ A world map with unique exploring mechanics and events!
+ Exciting boss fights with fun and cool mechanics!
+ Permadeath with a twist: Dying will provide you with valuable soul points, used to unlock perks and new gameplay options!
+ An ever continues growing number of races and classes to play with. Each with strong differences in gameplay. The initial release is planned to go out with 7 races and +10 classes!
Some Of the Story Art
Rogue Empire is currently undergoing early access. Any support and suggestions are more than welcome!
You can download the latest version released of the prelude (free short story with only one class race combo available) at the game's itch.io site. You can download the latest early access version released at the game's itch.io site.