Rings of Valor
From RogueBasin
| Rings of Valor | |
|---|---|
| Developer | Tanthie |
| Theme | Arena deathmatch |
| Influences | World of Warcraft, Dungeons & Dragons, Bloodline Champions |
| Status | 1.0.1 |
| Released | 2011-09-19 |
| Updated | 2011-12-27 |
| Licensing | Closed source |
| P. Language | C++ |
| Platforms | Windows |
| Interface | ASCII, Keyboard, Mouse (menus) |
| Game Length | From couple minutes (a single match) to few hours (to unlock everything) |
| Official site of Rings of Valor | |
Rings of Valor is a realtime 3vs3 team deathmatch arena roguelike-like. You play with two AI-controlled team members against fully AI-controlled teams, the obvious goal being to defeat the opposing team before your own team is defeated or the timer runs out.
It is programmed in C++ under libtcod aka The Doryen library, and requires a system resolution of at least 1024x600 pixels.
Features
- Realtime arena combat with ASCII graphics
- 18 Races
- 24 Classes
- 5 Maps
- Achievements to unlock most of the above
- 3 Game Modes (Quick Match, Tournament, Ladder)