Items

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An Item is an object existant inside a roguelike world, which has one or more uses triggered by the smart characters actions.
 
An Item is an object existant inside a roguelike world, which has one or more uses triggered by the smart characters actions.
  
The classic roguelike theme defines the following item categories defined by their functionality:
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The item categories are closely related to the game theme, and serve different functionalities. The following are some empiric categories based on the classic roguelike theme:
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* [[Potion|Potions]]
 
* [[Potion|Potions]]
 
* [[Scroll|Scrolls]]
 
* [[Scroll|Scrolls]]

Revision as of 17:13, 4 August 2006

An Item is an object existant inside a roguelike world, which has one or more uses triggered by the smart characters actions.

The item categories are closely related to the game theme, and serve different functionalities. The following are some empiric categories based on the classic roguelike theme:

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