Items

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An Item is an object existant inside a roguelike world, which has one or more uses triggered by the smart characters actions.
 
An Item is an object existant inside a roguelike world, which has one or more uses triggered by the smart characters actions.
  
Common item categories in roguelikes, as defined by their functionality are:
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The classic roguelike theme defines the following item categories defined by their functionality:
 
* [[Potion|Potions]]
 
* [[Potion|Potions]]
 
* [[Scroll|Scrolls]]
 
* [[Scroll|Scrolls]]

Revision as of 17:02, 4 August 2006

An Item is an object existant inside a roguelike world, which has one or more uses triggered by the smart characters actions.

The classic roguelike theme defines the following item categories defined by their functionality:

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