Infection

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{{game-7drl| name = Infection
 
{{game-7drl| name = Infection
|developer = [[Tndwolf]]
+
|developer = [[User:Tndwolf|Luca Carbone]]
 
|theme = Medical horror
 
|theme = Medical horror
 
|influences = Viriax
 
|influences = Viriax

Latest revision as of 09:56, 17 March 2013

Infection
7DRL
Developer Luca Carbone
Theme Medical horror
Influences Viriax
Released 16 March 2012 (7DRL)
Updated 16 March 2012 (7DRL)
Licensing BSD, freeware
P. Language D
Platforms Windows
Interface libtcod, Keyboard
Game Length short
Official site of Infection


Infection is a coffeebreak roguelike


Contents

[edit] About

Infection is a Seven Day Roguelike written for the 7DRL Challange 2013. The game is about a pathogen trying to infect a living organism and fighting its immune system, antibiotic shots and... experimental medical nanomachines.

[edit] Game features

  • Tile-??based dun­geon gen­er­a­tion: every level has a dif­fer­ent look-??and-??feel and the struc­ture is different
  • Trait based advance­ments based on phago­cyt­ing ene­mies and using their parts to buy skills
  • Dif­fer­ent game­play ele­ments, albeit very sim­ple in their exe­cu­tion: auras, ranged attacks, sum­mon­ing, dif­fer­ent mov­ing pat­terns for enemies
  • Data-driven design allows to:
    • Customize levels, adding removing or changing their generation pattern and monster population
    • Edit the monsters' stats and traits
    • Edit the starting stats and traits of the player

[edit] Versions and platforms

Infection is written in D and utilizes the Derelict 3 libtcod bindings. The source code and libraries are cross-platform but the only official build is for Windows.

[edit] Game related links

[edit] Screenshots

screenshot_game1.png

screenshot_game2.png

screenshot_inv.png

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