Guardian Angel
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− | + | {{game-talkie| name = Guardian Angel | |
− | + | |developer = [[Slash|Santiago Zapata]] | |
+ | |theme = | ||
+ | |influences = | ||
+ | |released = | ||
+ | |updated = | ||
+ | |licensing = | ||
+ | |language = | ||
+ | |platforms = | ||
+ | |interface = | ||
+ | |length = | ||
+ | |site = http://peltkore.net/~szdev/ga | ||
+ | }}{{stub}} | ||
− | + | A roguelike project currently on hold, the goal of Guardian Angel is to create a world in which the player may incarnate a character able to make a living the way he wants it and achieve the game goal in many different ways; the game will be more centered around exploration than combat, and is intended to have a random "plot" generator as well as a political system that determines the events on the world. | |
+ | |||
+ | The game has undergone 2 rewrites, and the third one was intended to be the last one and to start on March 2006. |
Latest revision as of 23:39, 19 May 2017
Guardian Angel | |
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Talkie-Talkie Project | |
Developer | Santiago Zapata |
Theme | |
Influences | |
Licensing | |
P. Language | |
Platforms | |
Interface | |
Game Length | |
Official site of Guardian Angel |
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A roguelike project currently on hold, the goal of Guardian Angel is to create a world in which the player may incarnate a character able to make a living the way he wants it and achieve the game goal in many different ways; the game will be more centered around exploration than combat, and is intended to have a random "plot" generator as well as a political system that determines the events on the world.
The game has undergone 2 rewrites, and the third one was intended to be the last one and to start on March 2006.