|Gileba Angband (GilAngband)|
|Based on||Vanilla 3.0.5|
|Released||Sep 08, 2004 (0.1.0)|
GilAngband incorporates some things from EyAngband and includes Monster Lite patch by Andrew White. Changes in this variant that are not application of a patch are relatively minor: tweaking of default options, reordering monsters in edit files and removal of unused flags and object types. Door to player home is represented by regular "+" instead of "8". Gileba Angband had only one release.
Author writes on Thangorodrim variant page:
I'm not sure yet in what particular way this variant will grow, but I think i will emphasise on enhancements that either make the game itself more enjoyable (such as the squelch-patch) or more realistic (such as the "monster-lite patch" and the "artifact memory-patch"). Any ideas are welcome, though I'm pretty new to programming in C so I can't promise I will be able to implement it. I will always try if I like the idea, off course.