Free Pascal

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Although none of the [[major roguelikes]] was written in Pascal, quite a few of the recently developed roguelikes were made in an open-source implementation of that language called '''Free Pascal'''.
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Although of the [[major roguelikes]] only [[Moria]] was written in [[Pascal]], quite a few of the recently developed roguelikes were made in an open-source implementation of that language called '''Free Pascal'''.
  
A very modern implementation of the Pascal language. It is a very portable language, being available for processors Intel x86, Amd64/x86 64, PowerPC, Sparc and Motorola 680x0; and the following operating systems: Linux, FreeBSD, NetBSD, MacOSX/Darwin, MacOS classic, DOS, Win32, OS/2, BeOS, SunOS, QNX, Classic Amiga. It is a 32/64 bit compiler. It is quite compatible with Borland Pascal and strives to be compatible with Delphi (thanks to the Lazarus Project (http://www.lazarus.freepascal.org/). It has several enhancements over classical Pascal, as for example:
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A very modern implementation of the Pascal language. It is a very portable language, being available for processors Intel x86, Amd64/x86 64, PowerPC, Sparc and Motorola 680x0; and the following operating systems: Linux, FreeBSD, NetBSD, [[Mac OS X]]/Darwin, [[Mac OS]] classic, [[DOS]], [[Windows | Win32]], OS/2, BeOS, SunOS, QNX, Classic Amiga. It is a 32/64 bit compiler. It is quite compatible with Borland Pascal and strives to be compatible with Delphi (thanks to the [http://www.lazarus.freepascal.org/ Lazarus Project]). It has several enhancements over classical Pascal, as for example:
  
 
*Function and procedure overloading
 
*Function and procedure overloading
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*Exceptions
 
*Exceptions
 
*Properties
 
*Properties
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A notable resource for Free Pascal developers is the [[Valkyrie Framework]].
  
 
== Roguelikes in Free Pascal ==
 
== Roguelikes in Free Pascal ==
  
 
This is a list of the most well-known roguelike projects developed in Free Pascal:
 
This is a list of the most well-known roguelike projects developed in Free Pascal:
* [[Carceri]]
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* [[Ascii Sector]]
 
* [[DeadCold]]
 
* [[DeadCold]]
 
* [[DiabloRL]]
 
* [[DiabloRL]]
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* [[GearHead]]
 
* [[GearHead]]
 
* [[GenRogue]]
 
* [[GenRogue]]
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* [[Gruesome]]
 
* [[LambdaRogue]]
 
* [[LambdaRogue]]
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* [[Berserk!]]
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* [[Land of cigo]]
  
 
== Free Pascal roguelike developers ==
 
== Free Pascal roguelike developers ==
  
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* [[Eric Dexter]]
 
* [[Mario Donick]]
 
* [[Mario Donick]]
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* [[User:Darren Grey|Darren Grey]]
 
* [[Joseph Hewitt]]
 
* [[Joseph Hewitt]]
 
* [[Kornel Kisielewicz]]
 
* [[Kornel Kisielewicz]]

Latest revision as of 22:21, 27 August 2011

Although of the major roguelikes only Moria was written in Pascal, quite a few of the recently developed roguelikes were made in an open-source implementation of that language called Free Pascal.

A very modern implementation of the Pascal language. It is a very portable language, being available for processors Intel x86, Amd64/x86 64, PowerPC, Sparc and Motorola 680x0; and the following operating systems: Linux, FreeBSD, NetBSD, Mac OS X/Darwin, Mac OS classic, DOS, Win32, OS/2, BeOS, SunOS, QNX, Classic Amiga. It is a 32/64 bit compiler. It is quite compatible with Borland Pascal and strives to be compatible with Delphi (thanks to the Lazarus Project). It has several enhancements over classical Pascal, as for example:

  • Function and procedure overloading
  • Operator overloading
  • Classes
  • Java-like interfaces
  • Exceptions
  • Properties

A notable resource for Free Pascal developers is the Valkyrie Framework.

[edit] Roguelikes in Free Pascal

This is a list of the most well-known roguelike projects developed in Free Pascal:

[edit] Free Pascal roguelike developers

[edit] Related links

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