Difference between revisions of "FreeLarn"

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Line 5: Line 5:
|released = 2017
|released = 2017
|relver = LamaNobe
|relver = LamaNobe
|updated = 2019 June 12
|updated = 2019 November 10
|updver = SPIRIT NAGA
|updver = GYTRASH
|licensing = [[Apache 2.0]]
|licensing = [[Apache 2.0]]
|language = [[C++]]
|language = [[C++]]

Latest revision as of 11:16, 11 November 2019

Stable game
Developer Gibbon
Theme Fantasy
Influences Larn
Released 2017 (LamaNobe)
Updated 2019 November 10 (GYTRASH)
Licensing Apache 2.0
P. Language C++
Platforms UNIX, Windows
Interface ASCII
Game Length Short
Official site of FreeLarn

FreeLarn was first released in 2017 by Gibbon.


FreeLarn was the culmination of over 2 years of work to rewrite Larn (12.4.4) sufficiently to re-license it under a free software license.

A few features which are unique to FreeLarn:

  • The Great Lance of Death is replaced with the Great Sword of Death (because a Lance isn't a very fearsome weapon).
  • Additions of a Prayer Book, a Ghani Statue, Candles and a Fire Tunic which each have their uses and to build upon the thin religious layer that wasn't developed in the original Larn (only altars, praying etc..).
  • The Volcano is replaced with the Temple of Larn (because nobody slips into a trap door under a Volcano)
  • The doors of the Temple of Larn will burn the player unless a Fire Tunic is equipped.
  • Randomized mazes each time a player leaves and re-enters a level.
  • Known mazes will become unknown upon loading a saved game (for difficulty and to prevent cheating).
  • Hunger has been added to increase realism and difficulty but without irritating the player too much.

Platforms and versions

FreeLarn runs on most UNIX/UNIX-Like systems and on Windows. The game is architecture independent and can be compiled on ARM, x86 and x64, MIPS, PPC etc...

As of June 12 2019 FreeLarn is now C++11 (from C++17).