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Revision as of 16:13, 21 May 2005
Dungeon Monkey From the website: http://www.geocities.com/pyrrho12/programming/monkey/
What is Dungeon Monkey?
It's an experiment more than anything else. Maybe it's performance art. I wanted to see what kind of a roguelike game could be programmed in exactly one week. This is what I managed to create, such as it is.
Dungeon Monkey's dungeons are non-persistant. It has no healing over time - the only way to heal is to use fountains that are hidden on each level. These features make it closer to a Band than to a Hacklike.
Dungeon Monkey was created by Joseph Hewitt.