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Doom, the Roguelike
Developer Kornel Kisielewicz
Theme Gore
Influences Doom
Status Stable (v.0.9.8)
Released 2003
Updated 2005
Licensing Closed Source, freeware
P. Language FreePascal
Platforms Windows, DOS
Interface ASCII, Keyboard
Game Length Short
Official site of Doom, the Roguelike



A relatively "light" roguelike, written by Kornel Kisielewicz in FreePascal, based on the world of Doom created by id software. An example of a Gore-themed game.


DoomRL follows the relatively new idea of a Coffeebreak roguelike - it is intended to be simple, fast and furious. Something that you can play from time to time without much need to concentrate.

There are several simplifications:

  • there is only one "dungeon" of only 20 floors
  • inventory size is limited to 20 slots
  • there are only three equipment slots
  • there can be only one item per level square
  • the levels are all screen-sized


DoomRL version 0.9.8 introduced something novel into the roguelike genre - full modern sound support (using features like stereo and distance effects) and music - both taken from the original Doom by ID Software. Other features worth noting:

  • simple interface
  • balanced traits
  • balanced and fast-paced gameplay
  • several special levels
  • 20 levels including a final showdown with the Cyberdemon
  • a secret ending


The screenshot is quite old and outdated.



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