DoomRL

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|developer = [[Kornel Kisielewicz]]
 
|developer = [[Kornel Kisielewicz]]
 
|released = [[2003]]
 
|released = [[2003]]
|updated = [[2005]]
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|updated = [[2006]]
|status = [[Stable]] (v.0.9.8)
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|status = [[Stable]] (v.0.9.8.5)
 
|language = [[FreePascal]]
 
|language = [[FreePascal]]
 
|platforms = [[Windows]], [[DOS]]
 
|platforms = [[Windows]], [[DOS]]
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* several special levels
 
* several special levels
 
* 20 levels including a final showdown with the Cyberdemon
 
* 20 levels including a final showdown with the Cyberdemon
 +
* difficulty levels
 +
* challenge modes
 +
* progress tracking
 
* a secret ending
 
* a secret ending
  
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* [http://www.idsoftware.com/games/doom/doom-final Original Doom]
 
* [http://www.idsoftware.com/games/doom/doom-final Original Doom]
 
* [[Horror1|Horror in Roguelikes, Part 1 : Gore]]
 
* [[Horror1|Horror in Roguelikes, Part 1 : Gore]]
* [http://doomwiki.chaosforge.org/ DoomRL Wiki]
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* [http://doom.chaosforge.org/wiki/ DoomRL Wiki]
* [http://doomforum.chaosforge.org/ DoomRL Forums]
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* [http://forum.chaosforge.org/ DoomRL Forums on ChaosForge]
  
 
[[Category:Horror roguelikes]]
 
[[Category:Horror roguelikes]]

Revision as of 20:57, 27 November 2006

Doom, the Roguelike
Stable game
Developer Kornel Kisielewicz
Theme Gore
Influences Doom
Released 2003 ({{{relver}}})
Updated 2006 ({{{updver}}})
Licensing Closed Source, freeware
P. Language FreePascal
Platforms Windows, DOS
Interface ASCII, Keyboard
Game Length Short
Official site of Doom, the Roguelike


Contents

Abstract

A relatively "light" roguelike, written by Kornel Kisielewicz in FreePascal, based on the world of Doom created by id software. An example of a Gore-themed game.

Description

DoomRL follows the relatively new idea of a Coffeebreak roguelike - it is intended to be simple, fast and furious. Something that you can play from time to time without much need to concentrate.

There are several simplifications:

  • there is only one "dungeon" of only 20 floors
  • inventory size is limited to 20 slots
  • there are only three equipment slots
  • there can be only one item per level square
  • the levels are all screen-sized

Features

DoomRL version 0.9.8 introduced something novel into the roguelike genre - full modern sound support (using features like stereo and distance effects) and music - both taken from the original Doom by ID Software. Other features worth noting:

  • simple interface
  • balanced traits
  • balanced and fast-paced gameplay
  • several special levels
  • 20 levels including a final showdown with the Cyberdemon
  • difficulty levels
  • challenge modes
  • progress tracking
  • a secret ending

Screenshot

ss_surrounded.png

Links

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