Dead Man Walking
Revision as of 01:43, 6 April 2013 by Roocey
|Dead Man Walking|
|Developer||Andrew Wright (aka roocey)|
|Released||1.0a- March 17th, 2013|
|Updated||1.1a April 5th, 2013|
|P. Language||Python 2.7|
|Official site of Dead Man Walking|
Dead Man Walking is a Roguelike where the goal is to manage two separate hit point pools: a temporary one that's constantly in flux and a permanent one. If you run out of willpower (permanent HP), you lose!
- Dual HP
- Quick start gameplay
- Four bosses, four enemy types, three weapon types, and numerous enchantments
- More horizontal content. That is, more content without greatly expanding the length of the game.
- Tighter balance
- New item type: trinkets
- Enchantments for armor and new armor types