Dead Man Walking

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|influences = N/A
|influences = N/A
|status = Released
|status = Released
|released = 1.0a- March 17th, 2013
|released = 1.0a March 17th, 2013
|updated = 1.1a April 5th, 2013
|updated = 1.1a April 5th, 2013
|licensing =
|licensing =

Revision as of 01:44, 6 April 2013

Dead Man Walking
Developer Andrew Wright (aka roocey)
Theme Dark Fantasy
Influences N/A
Status Released
Released 1.0a March 17th, 2013
Updated 1.1a April 5th, 2013
P. Language Python 2.7
Platforms Windows
Interface Keyboard
Game Length Coffeebreak
Official site of Dead Man Walking

Dead Man Walking is a Roguelike where the goal is to manage two separate hit point pools: a temporary one that's constantly in flux and a permanent one. If you run out of willpower (permanent HP), you lose!


  • Dual HP
  • Quick start gameplay
  • Four bosses, four enemy types, three weapon types, and numerous enchantments

Planned features:

  • More horizontal content. That is, more content without greatly expanding the length of the game.
  • Tighter balance
  • New item type: trinkets
  • Enchantments for armor and new armor types
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