Allure of the Stars
|Allure of the Stars|
|Futuristic Alpha Project|
|Developer||Andres Löh, Mikolaj Konarski|
|Released||Aug 05, 2011|
|Updated||Nov 30, 2013 (0.4.10)|
|Licensing||GNU AGPL3 (Free Software)|
|Platforms||Linux, OSX, Windows|
|Interface||Keyboard, ASCII (GTK or Terminal)|
|Game Length||~30 minutes|
|Official site of Allure of the Stars|
This is an alpha release of Allure of the Stars, a near-future Sci-Fi roguelike and tactical squad game. The game is barely fun at this stage and not yet really Sci-Fi. See the wiki for design notes and contribute.
New in this release are screensaver game modes (AI vs AI), improved AI (can now climbs stairs, etc.), multiple, multi-floor staircases, multiple savefiles, configurable framerate and combat animations and more. Long term goals are high replayability and auto-balancing through procedural content generation and persistent content modification based on player behaviour.
The game is written using the LambdaHack Haskell roguelike game engine.