Allure of the Stars

From RogueBasin
(Difference between revisions)
Jump to: navigation, search
(Add a link to downloads)
(Update to v0.4.100.0)
Line 3: Line 3:
 
|theme = near-future Sci-Fi
 
|theme = near-future Sci-Fi
 
|influences = [[Angband]], [[X-Com]]
 
|influences = [[Angband]], [[X-Com]]
|released = Aug 05, 2011
+
|released = Aug 05, 2011 (v0.4.1)
|relver = 0.4.1
+
|relver = v0.4.1
|updated = Aug 12, 2014 (0.4.99.0, aka 'Player escapes through airlock')
+
|updated = Aug 12, 2014 (v0.4.100.0, aka 'The last interstellar thaw')
|updver = 0.4.99.0
+
|updver = v0.4.100.0
 
|licensing = [[GNU AGPL3]] (Free Software)
 
|licensing = [[GNU AGPL3]] (Free Software)
 
|language = [[Haskell]]
 
|language = [[Haskell]]
Line 33: Line 33:
  
 
[[Category:Futuristic roguelikes]]
 
[[Category:Futuristic roguelikes]]
[[Category:Open source??]]
+
[[Category:Open source]]
 +
[[Category:Free Software]]

Revision as of 22:16, 11 December 2014

Allure of the Stars
Beta Project
Developer Andres Löh, Mikolaj Konarski
Theme near-future Sci-Fi
Influences Angband, X-Com
Released Aug 05, 2011 (v0.4.1)
Updated Aug 12, 2014 (v0.4.100.0, aka 'The last interstellar thaw')
Licensing GNU AGPL3 (Free Software)
P. Language Haskell
Platforms Linux, OSX, Windows
Interface Keyboard, ASCII (GTK or Terminal)
Game Length ~30 minutes
Official site of Allure of the Stars


Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad game. Have a look at PLAYING.md or jump straight into the fray.

The game is written in Haskell using the LambdaHack roguelike game engine. Long-term goals of the project are high replayability and auto-balancing through procedural content generation and persistent content modification based on player behaviour.


safari1.png

ambush1.png

campaign1.png

Personal tools