Allure of the Stars
(Don't mention alpha dev stage, it's misunderstood)
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Revision as of 12:30, 11 August 2014
|Allure of the Stars|
|Developer||Andres Löh, Mikolaj Konarski|
|Released||Aug 05, 2011|
|Updated||Jul 26, 2014 (0.4.14, aka 'Out of cosmic balance')|
|Licensing||GNU AGPL3 (Free Software)|
|Platforms||Linux, OSX, Windows|
|Interface||Keyboard, ASCII (GTK or Terminal)|
|Game Length||~30 minutes|
|Official site of Allure of the Stars|
Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad game. Have a look at PLAYING.md or jump straight into the fray.
The game is written in Haskell using the LambdaHack roguelike game engine. Long-term goals of the project are high replayability and auto-balancing through procedural content generation and persistent content modification based on player behaviour.